We’re celebrating today because after 10 releases, a lot of hard work, and a whole bunch of community contribution, Redirect Toolkit has recently surpassed 1000 downloads served.
It’s quite a number for DNN world. When we set out to build Redirect Toolkit we had one goal in mind, to make the DNN more powerful and easier to use. We wanted Redirect Toolkit to be a way for developers to effectively build all type all DNN redirects: user redirects, roles redirects, mobile redirects, variable ...
If you’re looking for a solution to find out what should be featured on your DNN portal and in what manner in order to best suits your visitor’s needs, then you should try split testing.
Whenever you’re building a portal, you have to make decisions on content and design. Most of these decisions are based on intuition and imagination rather than facts. How do you accurately predict what your users will respond to?
Aiming to deliver the best modules for our DotNetNuke interactive community is an ongoing goal for us. Our process is simple: listen to customers, think about their needs and all the while looking ahead to see what is on the horizon.
Our goal and process has lead us to bring Redirect Toolkit to a new level: Redirect Toolkit is now the best DotNetNuke solution for creating redirects, segmentation and workflows.
Because we’ve had a lot of our Redirect Toolkit users asking how to create ...
Our Partner is a leading manufacturer of bridal and related jewelry serving fine jewelers throughout the United States, Canada and Europe. Their business focus is to provide products that achieve broad base consumer appeal, complemented by point of sale display programs and fast delivery options.
The existing DotNetNuke portal of our partner was well past its ‘use by date’. It no longer met the partner’s changing requirements in terms of auto-segmentation of leads ...
Yeah! New version! We’ve just released Redirect Toolkit 2.2, a little over a year since it’s last release.
Another batch of highly requested features and enhancements that we thought you’d like to know about have been completed, and a few bugs have been fixed up.